Friday, May 20, 2011

Garen, Might of Demacia

Hey guys,
 

Today's league of legend champion's guide is about Garen, the Tanky DPS. Garen is a very powerful melee fighter, tank, chaser.




Introduction

Runes:
9x Greater mark of Desolation (+15 armor penetration)
9x Greater Seal of Resilience (+12.7 armor)
9x Greater glyph of Warding (+13.4 magic resist)
3x Greater quitessence of Desolation (+10 armor penetration)

Masteries:
8-22-0
critical strike
cooldown reduction

magic resist, armor
dodge
improve dodge, damage reduce
life
attack speed
reduce damage

Summoner Spells
For me, its always hard to make a choice depending on what will be the most useful to me and my team as spells. I suggest for most case picking flash and ignite. I secure many kills with those 2 spells which gives me great advantage early game. Ghost and exhaust are also great, but just not as good as flash and ignite.

Items:
Start: boots, 3 health potion (obviously what makes Garen so good is his mobility with judgment, don't waste it. Pick boots and potions.
early game: The brutalizer is more than a most number 1 is absolutely necessary if you went defensive mastery, after, boots of swiftness.
Mid game: Youmuu's ghostblade, Boots of swiftness.
note: It is really hard to say what you really need here. sunfire cap, G angel, stack's of fervor are all good items, but its up to you.
late game: Guardian angel, force of nature, bloodthirster, the black cleaver, phantom dancer or stacks of fervor are all choice you can go.

Here are some final build you can make.

Final vs attack damage: boots of swiftness guardian angel last whisper sunfire cap bloodthirster thornmail

final vs attack power: Mercury's treads youmuu's ghostblade force of nature guardian angel the black cleaver phantom dancer

Final regular: boots of swiftness youmuu's ghostblade sunfire cap bloodthirster guardian angel phantom dancer

Skils:

It's not so easy to chose the right skill with Garen since he has many build. A few guideline you can chose from:
If your getting harass put 1 or 2 point in courage early on and try to fill them.
If your able to harass pick decisive strike. If not try to set up kills with flash ignite and judgment. Normal game, you can go lvl 1 decisive strike, lvl 2-3 judgment, lvl 4 courage, etc.

Gameplay:
1. Early game and firstblood
2. mid game and gank
3. late game and tank, dps

1. Early game and firstblood

Garen can farm easily early game even more with defensive mastery. Use decisive strike to last hit and judgment when your opponents push too much. Get 1 skill in courage early on to have more defence. If your teammate have a slow(i.e.: exhaust), you can set up for an easy first blood. it could be from bush lvl 1 or direct at lvl 2. level 2 you use both decisive strike and judgment which make the kill a lot easier.
at level 1: you start ambushing in the bush. when an enemy come close you start judgment and ignite, if your opponent has boots, your teammate must slow while you judgment. By now, your opponent should be dead. judgment + ignite + nuke + slow + dps = dead squishy.
At level 2: It's easier, but it requires more action. if you can start close to the opponent its better... decisive strike + ignite + judgment + slow + nuke and/or dps.
Note: nuke always refer to your teammate damage skill.
Note2: if your opponent juke you when you spin, don't hesitate to flash on him and keep fighting.
I have no real idea when is the very best moment to go shop with Garen, it does depend either or not you got first blood. I suggest you to back if you have enough for brutalizer (1350) or boots of swiftness and sword (1060).

2. Middle game and gank

Once you have the brutalizer and boots of swiftness your're good to go. Either you keep your lane or you start ganking. You have a lot of regen every 7th second. I suggest you to farm 1 or 2 waves, back and heal. Wait for next wave, farm, push and wait again. It's safe and secure. If you want to gank, you should have flash ready. Rare will be the moment where you'll be able to reach the opponent without seeing him back off. Either your teammates stun, slow or disable it or you flash. If you can, its always better to use decisive strike first to get a good silence going. Once silence is over, you could ignite to reduce healing and regeneration, after, use judgment to follow him and ultimate it for kill.


3. Late game and tank, DPS

Ganren, in my opinion, is a very good late game. With only a few items, he can still be very useful to his team. he's not such a very good initiator, but he can tank a lot of damage and do some at the same time. If you can use judgment to hit a few people at the same time it's always the best. Decisive strike is your best asset in team fight, you have to silence the key players, those that can easily disable your team or make a lot of damage (i.e.: any ap carry). You must silence the one or those that need to cast something asap. One of the best idea i have is Xin Zhao. If you can silence him before he casts ultimate, fight will change to your favor rapidly. After you disabled it, try to keep focusing it this way he can't kill all your team, don't be shy to use your ultimate earlier, not only to kill. It should encourage your team to focus.

Conclusion

Garen, is a very good all round tank and dps. What ever the situation, you can use it. In almost any match up, I can pick Garen and be sure that he will be useful.


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